Episode 1
The duo are hired by Mrs. Blenkinsop to fix a fountain.
Episode 2
Paul and Barry answer an advert for staff to run Pete's Café. They quickly get to work when they hear a Royal procession is passing by.
Episode 3
A hospital administrator unwillingly gives Paul and Barry jobs as hospital porters, but they soon get into trouble with the laughing gas.
Episode 4
Paul and Barry have set up Chucklecom and are called out fix a problem with a phone. They don't really do much to help (more like make it worse) and then they erect a telegraph pole in the garden by mistake.
Episode 5
It's the brothers' day off so they decide to have a relaxing game of golf.
Episode 6
Paul and Barry set up a stall at a market but where are the other traders and, more importantly, the customers?
Episode 7
The brothers go tent-testing in the country.
Episode 8
Paul and Barry decide to play cricket (Barry gets confused between a batsman, so he's batman instead!), but then they get confused between ten pin bowling and cricket! (oh dear oh dear...)
Episode 9
Dan the Van has some impressive new offices, but with Paul and Barry looking after them, something's bound to happen.
Episode 10
The Boys are hired by Mrs. Blenkinsop again - this time, to lay a carpet.
Episode 11
The daffy duo go into the beach hut business.
Episode 12
Paul and Barry look after Uncle Henrys dog pound where they have some trouble with Mrs.Bloggs' dog, which they think has shrunk in the bath, so the try to fatten it up before she gets back.
Episode 13
The duo go in search of Jack Lafitte's Treasure while being followed by a charity collector, who wants the treasure for himself.
Episode 14
Paul and Barry become inventors, and show off their creations to a couple, but they keep ruining there clean washing in the garden.
Episode 15
Paul and Barry take over Harry Houseys Bingo Drome, and they decide to turn it back into a cinema, so Paul decides to make his own film, by joining lots of old films together.